← Have an idea? Share it! Settings and activity Textures need to be Applied Manually in Unity 1 vote Vote Vote Vote Vote Sign in prestine Your name Your email address (thinking…) Password Sign in with: Facebook Google Forgot password? Create a password I agree to the terms of service Signed in as (Sign out) Close Close 1 vote 2 votes 3 votes Remove votes You have left! (?) (thinking…) 2 comments · Bug Reports · Flag idea as inappropriate…Flag idea as inappropriate… · Delete… · Admin → An error occurred while saving the comment Anonymous commented · Oct 1, 2016 · Edit… · Delete… Looks like it maybe the texture converter process that isn't going through properly. Not sure how to correct. Does PlayUp only work with 32 bit unity? Save Submitting... Anonymous shared this idea · Oct 1, 2016
Looks like it maybe the texture converter process that isn't going through properly. Not sure how to correct. Does PlayUp only work with 32 bit unity?