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PlayUp doesn't export file cgf with CryEngine
made all the settings according to the instructions. file the export is not. export process window is absent.
General - Crytek cryengine3- (DAE)
Export meshes as: - (DAE)
Model Export Path:
F:\Steam\steamapps\common\CRYENGINE\gamesdk\model
RC Executable (Please include RC.EXE at the end of this field):
F:\Steam\steamapps\common\CRYENGINE\Tools\rc\rc.exeGeometry Properties
Enabled
StaticLevel of Detail - LoD6
Projections - not using
1 vote -
Getting multiple error messages when loading the UE Importer to UE 4.12.3
Playup folder is in the plugins folder - when I start UE I am getting multiple error messages even when starting-up in C++ mode.
Any suggestions. Can we post screenshots somewhere.
thanks,
Julian1 vote -
PlayUp 2.1 textures still not exporting
Hotfix 2.1.0 has not solved the texture export problem for me.
The meshes export but the textures folder is empty. If i uncheck the 'clean up source files' box i can actually see a PlayUpTemp_Files folder appear in my directory. When manually run the matconvert i get application unable to start correctly (0xc000007b). What do i need to do?1 vote -
PlayUp 2.1 level importer does not correctly rotate some meshes for Unity
Here are before export and after import screenshots which speak for themselves.
Level prior to export: http://i.imgur.com/MBmL8a4.png
Level exported from SketchUp with right click on level file and select Import level via PlayUp showing multiple incorrect mesh rotations: http://i.imgur.com/8XpCqPL.pnga copy of the .skp file is here, minus textures: https://dl.dropboxusercontent.com/u/63477/VanguardExportTrimmed.skp
a copy of the generated level file is here: https://dl.dropboxusercontent.com/u/63477/VanguardExportTrimmed.lvl3 votes -
Video links on Help page not working
Hi guys, check your video links on page
http://www.playuptools.com/guides/basics-geomprop.htmlIts not working in IE or Firefox.
Thhanks
1 vote -
Sketchup 2016 does not export
I am using Sketchup 2016 - when I export nothing happens. The only file that shows-up in the export specified folder is an xml file.
I want to purchase the plugin - just waiting until everything works.thanks,
Julian1 vote -
Play 2.1: multiple colorized materials with the same base texture image not exported correctly
Create TWO new materials. Use color sliders to assign the color red to one, blue to the other. Name each material after the color. Assign the same texture image (I used the SketchUV default texture "texture_grid.png") to each. Tick the "colorize" box.
http://i.imgur.com/XaxDTel.pngApply each material a box using triple click to apply to all surfaces.
http://i.imgur.com/2W0ddEY.pngExport model to Unity using PlayUp tools 21.0
http://i.imgur.com/9cY6Bx9.pngUnity materials folder contains one material named "texturegrid" colored blue. The red material has not been exported because PlayUp tries to name both of them after the texture file ("texturegrid"), instead of…
3 votes -
Bug report with Screenshots
I have a bug to report, but it's hard to explain the bug properly without sending over some screenshots, files, etc. How to send these over?
3 votes -
I don't get a cfg file when I export to Cryengine 2. I've tried different versions of Sketchup and rc and I get no errors.
I've tried Sketchup 2014-2016 and a bunch of different rc folders from different versions of Cryengine 2 and 3, however I can't get any model to export. I have no problem exporting to Cryengine 3 with any version of Sketchup.
3 votes -
exporting layer to ce5 pb
.lyr Case sensitivity issue exporting to ce5 (BlaBla.cgf > blabla.cgf)
1 vote -
SketchUV Cylindrical Mapping Break in Unity5
SketchUV Cylindrical Mapping Break in Unity5
My Screenshot for bug
1 vote -
Missing faces in Unity.
Some of my objects when exported to Unity3d have some faces missing. They are not flipped. They are missing completely.
1 vote -
Models doesn't appear in cryengine3 game SDK
When I export to cryengine, in the editor the models and layers appear, but not in the game, even the collision is enable (invisible objects).
So, when I walk through my map, the buildings are mostly invisible...
9 votes -
ImageMagick problem with SketchUp for Mac
Running Mac OS X Yosemite. I think I installed ImageMagick properly, but I keep getting the error when I try to export from Sketchup: "ImageMagick does not appear to be referenced in your preferences properly."
Then it asks me for a path for the convert.exe file. Can't find the file anywhere. Any advice? May thanks...
1 vote -
1 vote
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PlayUp Unity and U/V
Playup is pretty darn cool. Well done. I am using it to try and import a pretty tasty size architectural project into unity. I have a couple of stumbling blocks:
1. UV coords on PlayUp objects.
In unity, I cannot bake using the lightmapper as every playup object reports a UV error. If not every, an awful lot of them!Materials.
I'm sensing this maybe related, but on some objects, the materials do not show. I know the normals are ok...I'm guessing its related to the UV coords. No matter what material I apply to these objects, they don't render…
2 votes -
playup/unity doesn't handle objects with a " in their name.
I have sketchup objects with a " in their name. Unity errors as a result. I think the " needs to have a double quote for it to work?
1 vote -
How to uninstall PlayUp from unity editor?
I'm having problems. How can I remove Playup from Unity? I've removed the Playup scripts folder, but the menu item remains.
Thank you.1 vote -
PlayUp doesen't export every textures
Hello,
the PlayUp plugin doesn't export the color textures (Yes, I updated to 1.0.1). Same for Master Material or not.7 votes -
CryEngine 3.5.7 Exporting Level Makes Components Appear in Random Places
So I've built a model with 197 different components, however when I export as a level, some of the components spawn in reandom locations. For example, in the building I exported the wall is made of four different components, yet those components appear rotated on both the Z and X-axis. This also goes for the windows on that wall, but one half of the windows (french-door type) will stay in the correct position while the other half is rotated and moved randomly, but also the decorative supports of the window that was rotated will stay in the correct position but…
1 vote
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