Reimport doesnt work
When i reimport my models from sketchup (2016) to ue4 (4.14), the scale is messed up, and the placement of the models is forgotten. How do I reimport in order to keep the scale right, and the scene put together in the right way.
When I import the model for the first time, everything is just as it should be :-)

2 comments
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AdminNintari (Owner, PlayUp Tools) commented
Also, you may want to save your project after unchecking the box and relaunch it in order for the new defaults to be set. I did notice that if you uncheck the box on the first import and then reimport before saving, closing, and re-opening the project, it will default to the original defaults on re-import.
If you would like to double check your settings, this is where the defaults for your project sit:
Saved/Config/Windows/EditorPerProjectUserSettings.iniAnd this is the setting that needs to be set to False:
bConvertSceneUnit=False
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AdminNintari (Owner, PlayUp Tools) commented
Check if the Convert Scene Unit checkbox is unchecked when you reimport. See this blog post for details:
http://playuptools.blogspot.com/2016/11/new-requirement-for-ue-414.html