Textures need to be Applied Manually in Unity
I have tried to import a model with the PlayUp plugin and the textures do not appear when level is imported. I can apply textures manually to the materials. The tutorials show textures already applied.
Am I missing something?

2 comments
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JG commented
See Bug Report "Texture export issues (bad paths given in .dae or.fbx files)", I guess it's the same issues with texture converter process
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Anonymous commented
Looks like it maybe the texture converter process that isn't going through properly. Not sure how to correct. Does PlayUp only work with 32 bit unity?