My bug is ...

Textures need to be Applied Manually in Unity

I have tried to import a model with the PlayUp plugin and the textures do not appear when level is imported. I can apply textures manually to the materials. The tutorials show textures already applied.
Am I missing something?

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    Anonymous shared this idea  ·   ·  Admin →

    2 comments

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      • JG commented  · 

        See Bug Report "Texture export issues (bad paths given in .dae or.fbx files)", I guess it's the same issues with texture converter process

      • Anonymous commented  · 

        Looks like it maybe the texture converter process that isn't going through properly. Not sure how to correct. Does PlayUp only work with 32 bit unity?

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