My bug is ...

PlayUp 2.1 level importer does not correctly rotate some meshes for Unity

Here are before export and after import screenshots which speak for themselves.

Level prior to export: http://i.imgur.com/MBmL8a4.png
Level exported from SketchUp with right click on level file and select Import level via PlayUp showing multiple incorrect mesh rotations: http://i.imgur.com/8XpCqPL.png

a copy of the .skp file is here, minus textures: https://dl.dropboxusercontent.com/u/63477/VanguardExportTrimmed.skp
a copy of the generated level file is here: https://dl.dropboxusercontent.com/u/63477/VanguardExportTrimmed.lvl

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    Bernard Langham shared this idea  ·   ·  Admin →

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