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  1. Reimporting a mesh doesn't appear in Unreal

    When I made some changes in my sketchup model, export to fbx meshes with playup tools. Try to reimport for example a changed window, popup shows up; "succesfully reimported" but the window won't update. Is this a bug or what is the best way to reimport changed fbx meshes?

    4 votes
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    • Textures need to be Applied Manually in Unity

      I have tried to import a model with the PlayUp plugin and the textures do not appear when level is imported. I can apply textures manually to the materials. The tutorials show textures already applied.
      Am I missing something?

      1 vote
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        1 comment  ·  Admin →
      • Problem with Playup - Unreal

        When exporting a grouped objects from sketchup playup, an fbx is generated. if we do not select "Combining Meshes" while importing the fbx into Unreal, the import will result in multiple small objects with different names, like Kitchen_mesh10, Kitchen_mesh11, Kitchen_mesh12.......etc. The xml file will not work because it will show an error saying "You are missing the asset called Kitchen_mesh.fbx. Please ensure that you have imported all of the fbx assets......."
        However it works fine when "Combining Meshes", because it only generates a single Kitchen_mesh.fbx. But the whole point is we want to split the fbx into multiple pieces for…

        6 votes
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        • PlayUp keeps exporting .dae instead .fbx

          Sketchup 2016, newest Playup + plugin versions (I installed them just now for first time). UE4 4.12.0, selected ue4 + fbx in sketchup plugin settings, yet it keeps exporting to .dae format instead .fbx. Restarting sketchup doesn't help.

          4 votes
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          • PlayUp doesn't export file cgf with CryEngine

            made all the settings according to the instructions. file the export is not. export process window is absent.
            General - Crytek cryengine3- (DAE)
            Export meshes as: - (DAE)
            Model Export Path:
            F:\Steam\steamapps\common\CRYENGINE\gamesdk\model
            RC Executable (Please include RC.EXE at the end of this field):
            F:\Steam\steamapps\common\CRYENGINE\Tools\rc\rc.exe

            Geometry Properties
            Enabled
            Static

            Level of Detail - LoD6

            Projections - not using

            1 vote
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              1 comment  ·  Admin →
            • Getting multiple error messages when loading the UE Importer to UE 4.12.3

              Playup folder is in the plugins folder - when I start UE I am getting multiple error messages even when starting-up in C++ mode.

              Any suggestions. Can we post screenshots somewhere.

              thanks,
              Julian

              1 vote
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                1 comment  ·  Admin →
              • PlayUp 2.1 textures still not exporting

                Hotfix 2.1.0 has not solved the texture export problem for me.
                The meshes export but the textures folder is empty. If i uncheck the 'clean up source files' box i can actually see a _PlayUp_Temp_Files folder appear in my directory. When manually run the matconvert i get application unable to start correctly (0xc000007b). What do i need to do?

                1 vote
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                • PlayUp 2.1 level importer does not correctly rotate some meshes for Unity

                  Here are before export and after import screenshots which speak for themselves.

                  Level prior to export: http://i.imgur.com/MBmL8a4.png
                  Level exported from SketchUp with right click on level file and select Import level via PlayUp showing multiple incorrect mesh rotations: http://i.imgur.com/8XpCqPL.png

                  a copy of the .skp file is here, minus textures: https://dl.dropboxusercontent.com/u/63477/VanguardExportTrimmed.skp
                  a copy of the generated level file is here: https://dl.dropboxusercontent.com/u/63477/VanguardExportTrimmed.lvl

                  3 votes
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                    started  ·  2 comments  ·  Admin →
                  • Video links on Help page not working

                    Hi guys, check your video links on page
                    http://www.playuptools.com/guides/basics-geomprop.html

                    Its not working in IE or Firefox.

                    Thhanks

                    1 vote
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                    • Sketchup 2016 does not export

                      I am using Sketchup 2016 - when I export nothing happens. The only file that shows-up in the export specified folder is an xml file.
                      I want to purchase the plugin - just waiting until everything works.

                      thanks,
                      Julian

                      1 vote
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                      • Play 2.1: multiple colorized materials with the same base texture image not exported correctly

                        1. Create TWO new materials. Use color sliders to assign the color red to one, blue to the other. Name each material after the color. Assign the same texture image (I used the SketchUV default texture "texture_grid.png") to each. Tick the "colorize" box.
                        http://i.imgur.com/XaxDTel.png

                        2. Apply each material a box using triple click to apply to all surfaces.
                        http://i.imgur.com/2W0ddEY.png

                        3. Export model to Unity using PlayUp tools 21.0
                        http://i.imgur.com/9cY6Bx9.png

                        4. Unity materials folder contains one material named "texture_grid" colored blue. The red material has not been exported because PlayUp tries to name both of them after the texture file ("texture_grid"),…

                        3 votes
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                        • Bug report with Screenshots

                          I have a bug to report, but it's hard to explain the bug properly without sending over some screenshots, files, etc. How to send these over?

                          3 votes
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                          • I don't get a cfg file when I export to Cryengine 2. I've tried different versions of Sketchup and rc and I get no errors.

                            I've tried Sketchup 2014-2016 and a bunch of different rc folders from different versions of Cryengine 2 and 3, however I can't get any model to export. I have no problem exporting to Cryengine 3 with any version of Sketchup.

                            3 votes
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                              1 comment  ·  Admin →
                            • exporting layer to ce5 pb

                              .lyr Case sensitivity issue exporting to ce5 (BlaBla.cgf > blabla.cgf)

                              1 vote
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                              • 1 vote
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                                • Missing faces in Unity.

                                  Some of my objects when exported to Unity3d have some faces missing. They are not flipped. They are missing completely.

                                  1 vote
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                                  • Models doesn't appear in cryengine3 game SDK

                                    When I export to cryengine, in the editor the models and layers appear, but not in the game, even the collision is enable (invisible objects).

                                    So, when I walk through my map, the buildings are mostly invisible...

                                    9 votes
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                                      1 comment  ·  Admin →
                                    • ImageMagick problem with SketchUp for Mac

                                      Running Mac OS X Yosemite. I think I installed ImageMagick properly, but I keep getting the error when I try to export from Sketchup: "ImageMagick does not appear to be referenced in your preferences properly."

                                      Then it asks me for a path for the convert.exe file. Can't find the file anywhere. Any advice? May thanks...

                                      1 vote
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                                      • 1 vote
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                                        • PlayUp Unity and U/V

                                          Playup is pretty darn cool. Well done. I am using it to try and import a pretty tasty size architectural project into unity. I have a couple of stumbling blocks:
                                          1. UV coords on PlayUp objects.
                                          In unity, I cannot bake using the lightmapper as every playup object reports a UV error. If not every, an awful lot of them!

                                          2. Materials.
                                          I'm sensing this maybe related, but on some objects, the materials do not show. I know the normals are ok...I'm guessing its related to the UV coords. No matter what material I apply to these objects, they don't…

                                          2 votes
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                                            1 comment  ·  Admin →
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